How to measure Training Effectiveness of VR?
It is estimated that poor quality training ends up costing companies nearly $13.5 million per year for every 1,000 employees trained, Furthermore, a 2015 study by Microsoft found that the average...
View ArticleBlueTea @ITEC London
Entrepreneur and innovator in virtual and augmented reality training solutions Ruud Dullens believes in substance over technology. That way we can come to solutions where virtual reality and knowledge...
View ArticleVR and AR a solution to Corona?
As a technology industry analyst, I travel a lot for my line of work and attend many industry conferences and talk to a lot of people about the inner workings of the industry. One thing that I’ve...
View ArticleMy interactive manual?
An interactive manual might not solve all your business problems, but it sure helps… User guides have come along way. It first started as handbooks of information, with step-by-step instructions...
View ArticleStart proeftuin Logistiek in Brabant
Is uw bedrijf actief in de Brabantse logistieke sector? Bent u nieuwsgierig naar de mogelijkheden van Augmentend Reality, Virtual Reality en Serious Gaming (AVS) voor uw organisatie? Meld u dan nu aan...
View ArticlePotential drawbacks of adopting VR
What are some of the potential drawbacks of adopting VR technology? Physical hazards: Crashing into tables, walls and other objects are an obvious concern to keep in mind. Bailenson recommends...
View ArticleThe secret to an effective onboarding strategy
One-third of new hires will leave a company within just 6 months of being hired. Depending on the industry, the cost of hiring a new employee can often exceed $10,000. When added up, the recurrent,...
View ArticleFrom Boring to Scoring
I’m about to say the most obvious sentence of all time, but stay with me: Games are fun. People love games. We use them to learn as children, to pass the time and to help us bond with our peers as...
View ArticleLeren met gamificatie
Door: Miriam van den Beemt Allereerst: Wat is gamificatie niet? Hoewel de opkomst van video games een grote rol heeft gespeeld in de populariteit van gamificatie, is het niet per se alleen digitaal in...
View ArticleHuman-Sized Hamster Balls
Eight360’s omnidirectional sphere promises a whole new level of immersion. by: Bobby Carlton / VR Scout Thanks to the diligent work of a New Zealand based company called Eight360, you may soon be...
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